LEVEL UP | BOOST PERFORMANCE

TAKE YOUR GAMES TO THE NEXT LEVEL

The easiest way to add authentication, leaderboards, user data, in-game-store, groups, friends, messaging and more to your game. Use any engine.

Scroll Down

Join The Adventure

Quick for Indie Devs and Shops

Building a JavaScript web or mobile game app and need to configure signup and login functionality or manage user data? GameFuse offers a quicker, more straightforward backend alternative to overly complex frameworks, with setup in 5 minutes.
Other features include:
  • Authentication

  • Leaderboard functionality

  • User attributes (key value pairs)

  • In game store functionality

  • Save user credits and scores

  • Custom enterprise features

read more

#Called by Unity Engine
void Start () {
    var gameID = 'Your Game ID Here';
    var gameToken 'your Game Token Here';
    GameFuse.SetUpGame(gameID, gameToken, GameSetUpCallback);
}

#This will be called when game is connected to server
void GameSetUpCallback(string message, bool hasError) {
    Debug.Log(hasError ? "Error connecting game: "+message : "Connected!");
}

#Feed in your users email, username and password here, call this function when sign up button is hit
void SignUp (email, password, password_confirmation, username) {
    GameFuse.SignUp(userEmail, "password", "password", username, SignedUp);
}


#This will be called when user is signed up
void SignedUp(string message, bool hasError) {
if (hasError)
{
    Debug.Log("Error signign up: "+message);
}
else
{
    Debug.Log("Signed Up: " + GameFuseUser.CurrentUser.GetName());
}
}

Use any engine

read more

Pricing & Plans

GameFuse is currently in public beta and free to all users. Upon launch into production (quarter 1 2025), All existing users will recieve a notifiacion 30 days before payments start. Games with hobby amounts of users will always be free, existing game devs will be grandfathered in to a custom price that works for their budget.

STORY

The GameFuse Story

Historically, individuals and small development teams looking for a web or mobile game backend have had two choices: opt for a massive, complex backend like Firebase or PlayFab or invest the time and resources building your own. It was in facing this same conundrum ourselves (and choosing the latter), that GameFuse (previously known as CloudLogin) was born.

We figured if we were looking for a quicker, easier, more streamlined game development tool, we couldn't be the only ones. So we took GameFuse — originally built by us, for us — and decided to share it with the world.
  • No writing and hosting servers

  • Free for hobby and indie projects up to 1,000 user sessions/month

  • No writing API code

  • Straightforward pricing structured to ensure you turn a profit

  • 5-minute setup for faster integration

  • Simpler, more focused development process.

We got you covered

Trust us to be your game backend service. We have zero downtime rolling updates and scaling, database backups and replication, realtime performance monitoring and bug reporting. Everything you need in a backend provider.